Update README.md
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2026-09-11 15:06:19 +01:00
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@@ -38,8 +38,7 @@ All Minecraft backend servers are internal-only and can only be reached through
Velocity is the public-facing entry point and the logical "hub" of the server network.
- Accepts player connections
- Allows players to link their Minecraft account to their Discord account
- Uses Discord membership to whitelist access to backend servers
- Uses a whitelist to control access to the server network at the proxy level
- Forwards traffic to backend servers using modern forwarding
- Integrated with LuckPerms for centralized permissions
- Handles chat messages and tab list to allow seamless communication between backend servers
@@ -123,6 +122,7 @@ The `init` container is a one-shot helper service that prepares the environment
- Initialize and prepare named Docker volumes
- Ensure the correct directory structure within volumes
- Copy configuration files into volumes
- Set appropriate ownership and permissions for volume contents
- Support backup and restore scripts by managing volume data
@@ -151,7 +151,7 @@ Persistent server data, schematics, and databases are stored in named Docker vol
The server stack is configured via environment variables, which are injected into the containers and, in some cases, the configuration files. These variables allow the stack to:
- Configure network ports, secrets, and authentication mechanisms
- Provide centralized credentials for services such as RCON, LuckPerms, and Discord integration
- Provide centralized credentials for services such as RCON and LuckPerms
- Enable dynamic, environment-specific configuration without changing modifying repository files
### CI/CD Integration
@@ -161,7 +161,7 @@ In deployments, the repository provides a `template.env` file that defines all t
This approach allows:
- **Environment-specific configuration:** the same repository can be deployed to different environments (local, staging, production) with appropriate variables injected at deployment time.
- **Secure injection of secrets:** sensitive values (RCON passwords, forwarding secrets, Discord bot tokens, etc.) are never stored directly in the repository, but are provided by the CI/CD system.
- **Secure injection of secrets:** sensitive values (RCON passwords, forwarding secrets, etc.) are never stored directly in the repository, but are provided by the CI/CD system.
- **Consistent container setup:** each service receives the variables it needs, and configuration files that reference `CFG_` variables are automatically populated at runtime.
### Key Variables
@@ -172,17 +172,6 @@ This approach allows:
| `BLUEMAP_PORT` | Host port where the BlueMap web interface is exposed. |
| `RCON_PASSWORD` | The password for Remote Console (RCON) access. |
| `FORWARDING_SECRET` | Secret key enabling secure communication between Velocity and backend servers. |
| `DCLINK_GUILD` | Discord server (guild) ID where the linking bot operates. |
| `DCLINK_CHANNEL` | Discord channel ID used by the linking bot. |
| `DCLINK_ROLE` | Role ID assigned to Discord members when they link accounts. |
| `DCLINK_TOKEN` | Discord bot token for API authentication. |
| `LUCKPERMS_PASSWORD` | Password for the LuckPerms database user. |
| `LUCKPERMS_PORT` | Host port for external access to the LuckPerms PostgreSQL database (used mainly for monitoring or admin tools) |
## dclink
This server uses [dclink](https://github.com/Kalimero2Team/dclink), a plugin that allows players to link their Minecraft and Discord accounts using a Discord bot. Server access is restricted to members of the configured Discord server, effectively using Discord membership as the whitelist.
Details on the Discord bot configuration can be found in the [dclink documentation](https://github.com/LaapulliDev/dclink/wiki).
**Note:** Account information is stored in a local database and used solely for access control purposes. The only data stored are the Minecraft account UUID and the corresponding Discord account ID.