Add script to set gamemodes and gamerules
This commit is contained in:
52
scripts/survival
Executable file
52
scripts/survival
Executable file
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announceAdvancements false
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blockExplosionDropDecay true
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commandBlockOutput false
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commandModificationBlockLimit 32768
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disableElytraMovementCheck false
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disablePlayerMovementCheck false
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disableRaids false
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doDaylightCycle true
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doEntityDrops true
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doFireTick true
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doImmediateRespawn false
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doInsomnia true
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doLimitedCrafting false
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doMobLoot true
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doMobSpawning true
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doPatrolSpawning true
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doTileDrops true
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doTraderSpawning true
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doVinesSpread true
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doWardenSpawning true
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doWeatherCycle true
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drowningDamage true
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enderPearlsVanishOnDeath true
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fallDamage true
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fireDamage true
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forgiveDeadPlayers true
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freezeDamage true
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globalSoundEvents true
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keepInventory false
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lavaSourceConversion false
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logAdminCommands false
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maxCommandChainLength 65536
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maxCommandForkCount 65536
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maxEntityCramming 24
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mobExplosionDropDecay true
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mobGriefing true
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naturalRegeneration true
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playersNetherPortalCreativeDelay 0
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playersNetherPortalDefaultDelay 80
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playersSleepingPercentage 0
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projectilesCanBreakBlocks true
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randomTickSpeed 3
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reducedDebugInfo false
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sendCommandFeedback false
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showDeathMessages true
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snowAccumulationHeight 1
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spawnChunkRadius 2
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spawnRadius 10
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spectatorsGenerateChunks true
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tntExplosionDropDecay false
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universalAnger false
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waterSourceConversion true
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