From 40172bcc7a79335f17d0f085f7339cccbdd29048 Mon Sep 17 00:00:00 2001 From: Kappeh Date: Mon, 23 Feb 2026 08:07:03 +0000 Subject: [PATCH] Fix velocitab flicker on fabric --- velocity/config/plugins/velocitab/config.yml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/velocity/config/plugins/velocitab/config.yml b/velocity/config/plugins/velocitab/config.yml index e8ff726..dfa0130 100755 --- a/velocity/config/plugins/velocitab/config.yml +++ b/velocity/config/plugins/velocitab/config.yml @@ -21,14 +21,14 @@ fallback_group: default # Whether to show all players from all groups in the TAB list. show_all_players_from_all_groups: true # Whether to enable the PAPIProxyBridge hook for PAPI support -enable_papi_hook: true +enable_papi_hook: false # How long in seconds to cache PAPI placeholders for, in milliseconds. (0 to disable) papi_cache_time: 30000 # If you are using MINIMESSAGE formatting, enable this to support MiniPlaceholders in formatting. -enable_mini_placeholders_hook: true +enable_mini_placeholders_hook: false # Whether to send scoreboard teams packets. Required for player list sorting and nametag formatting. # Turn this off if you're using scoreboard teams on backend servers. -send_scoreboard_packets: true +send_scoreboard_packets: false # If built-in placeholders return a blank string, fallback to Placeholder API equivalents. # For example, if %prefix% returns a blank string, use %luckperms_prefix%. Requires PAPIProxyBridge. fallback_to_papi_if_placeholder_blank: false @@ -37,7 +37,7 @@ sort_players: true # Remove gamemode spectator effect for other players in the TAB list. remove_spectator_effect: true # Whether to enable the Plugin Message API (allows backend plugins to perform certain operations) -enable_plugin_message_api: true +enable_plugin_message_api: false # Whether to force sending tab list packets to all players, even if a packet for that action has already been sent. This could fix issues with some mods. force_sending_tab_list_packets: true # Whether to enable relational placeholders. With an high amount of players, this could cause lag.