Update to 1.21.11
Deploy / Deploy (push) Successful in 2m17s

This commit is contained in:
2026-09-09 15:09:38 +01:00
parent ab512727ae
commit 7683830c6d
21 changed files with 454 additions and 125 deletions
+6
View File
@@ -46,3 +46,9 @@ log: {
# Default is false
append: false
}
# The interval in minutes in which a full map-update will be triggered.
# This is ADDITIONALLY to the normal map-update process (in case that fails to detect any file-changes).
# ! This DOESN'T re-render the entire map each time, it only checks if there are some changes that have not been rendered yet!
# Default is 1440 (24 hours)
full-update-interval: 1440
+22 -1
View File
@@ -100,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -128,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+22 -1
View File
@@ -100,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -128,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+22 -1
View File
@@ -100,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -128,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+22 -1
View File
@@ -100,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -128,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+22 -1
View File
@@ -100,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -128,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+22 -1
View File
@@ -100,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -128,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+22 -1
View File
@@ -100,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -128,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+22 -1
View File
@@ -100,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -128,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+58 -57
View File
@@ -1,6 +1,6 @@
services:
velocity:
image: itzg/mc-proxy:java21-2025.10.0
image: itzg/mc-proxy:java25-2026.9.0
user: 2015:2015 # minecraft_server:minecraft_server
restart: unless-stopped
depends_on:
@@ -31,9 +31,9 @@ services:
- ./velocity/config:/config:ro
environment:
TYPE: VELOCITY
VELOCITY_VERSION: "3.4.0"
VELOCITY_VERSION: "4.1.1"
SERVER_NAME: Illegal Crime
MINECRAFT_VERSION: "1.21.3"
MINECRAFT_VERSION: "1.21.11"
INIT_MEMORY: 512m
MAX_MEMORY: 1G
@@ -54,11 +54,11 @@ services:
PLUGINS: |
https://github.com/dbkynd-minecraft/VelocityPlayerList/releases/download/v1.0/PlayerList-1.0.jar
MODRINTH_PROJECTS: |
dclink:EjvGsLkv
dclink:czEQjfwR
huskchat:SZxRjPf7
luckperms:vtXGoeps
signedvelocity:Jp1p9BHR
velocitab:9GwaxFti
luckperms:tamnmXad
signedvelocity:OxMy0xf6
velocitab:aWnzUwbr
labels:
diun.enable: "true"
diun.watch_repo: "true"
@@ -95,7 +95,7 @@ services:
diun.include_tags: "latest"
paper:
image: itzg/minecraft-server:2026.4.2-java25
image: itzg/minecraft-server:2026.9.0-java25
restart: unless-stopped
depends_on:
init:
@@ -133,7 +133,7 @@ services:
TYPE: PAPER
SERVER_NAME: Illegal Crime Paper
MOTD: Best Redstone Server
VERSION: "1.21.3"
VERSION: "1.21.11"
INIT_MEMORY: 512m
MAX_MEMORY: 6G
ENABLE_AUTOPAUSE: true
@@ -178,27 +178,27 @@ services:
CFG_LUCKPERMS_PASSWORD_FILE: /run/secrets/luckperms_password
PLUGINS: |
https://github.com/EssentialsX/Essentials/releases/download/2.20.1/EssentialsX-2.20.1.jar
https://github.com/EssentialsX/Essentials/releases/download/2.22.0/EssentialsX-2.22.0.jar
MODRINTH_PROJECTS: |
bluemap:NeDjOeW8
chunky:SmZRkQyR
freedomchat:NdbpBqOZ
luckperms:cfNN7sys
multiverse-core:jbQopAkk
multiverse-inventories:diNvP5DO
multiverse-netherportals:Dkyax1rl
signedvelocity:TKC72r9l
bluemap:Vb2ZE8bR
chunky:P3y2MXnd
freedomchat:NsY1L3hZ
luckperms:b0mk8uS6
multiverse-core:YZ2Ji4IS
multiverse-inventories:BuvLmql9
multiverse-netherportals:RRa80eDI
signedvelocity:rrIsooky
stfu-velocity:Y3nJXOQT
vaultunlocked:fC53e1Vr
worldedit:4jRlujfz
vaultunlocked:cLNipSgw
worldedit:F5ea2ov3
labels:
diun.enable: "false"
diun.watch_repo: "true"
diun.include_tags: "latest"
fabric:
image: itzg/minecraft-server:2026.4.2-java25
image: itzg/minecraft-server:2026.9.0-java25
restart: unless-stopped
depends_on:
init:
@@ -232,7 +232,7 @@ services:
TYPE: FABRIC
SERVER_NAME: Illegal Crime Fabric
MOTD: Best Redstone Server
VERSION: "1.21.3"
VERSION: "1.21.11"
INIT_MEMORY: 512m
MAX_MEMORY: 4G
ENABLE_AUTOPAUSE: true
@@ -276,41 +276,41 @@ services:
CFG_LUCKPERMS_PASSWORD_FILE: /run/secrets/luckperms_password
MODRINTH_PROJECTS: |
axiom:8FfuXLhW
badpackets:hjhT2sMz
block-event-separator:R7hmJOUs
bluemap:Dr2hvJBc
carpet-extra:WDB4578I
carpet-tis-addition:znBCTqSr
cloth-config:FgXq8Sfo
collective:UqTBXnWC
capture-playback:YmnYuB3l
carpet:ZF8ufR9V
fabric-api:Ybg4nYGj
fabricproxy-lite:AQhF7kvw
fabric-language-kotlin:476dzMG5
g4mespeed:oPV7qsy2
krypton:Acz3ttTp
ksyxis:ueN87SNs
litematica-server-paster:LttjgeM4
lithium:W0Cc7ZVd
luckperms:S8033hpf
melius-essentials:VUp9aVl4
mods-command:1F0YwdWN
no-chat-reports:Cg7X9iDa
no-join-leave-messages:g3jqChgD
owo-lib:3Q7oLImc
packet-fixer:XBM9PO5r
random-dust:O4rsiuG0
redstone-helper:YqT7Ricu
redstone-multimeter:kTiP34Lj
servercore:PgKTFLEL
servux:u85kwLvC
signedvelocity:AusZl7xe
spark:rExumjPo
threadtweak:HV6EY0h3
vanilla-permissions:7awQNHzw
worldedit:3TQ8W0Ar
adventure-platform-mod:kuv2yi7X
axiom:SAOZ8jry
badpackets:SZTlaMHp
block-event-separator:sqitifh7
bluemap:TROfpX7m
carpet-extra:aQr1yD5l
carpet-tis-addition:pCFzPqgG
cloth-config:xuX40TN5
collective:e4SDY5SX
capture-playback:x6HoAPQ6
carpet:HzPcczDK
fabric-api:6qAuTtLR
fabricproxy-lite:nR8AIdvx
fabric-language-kotlin:eRRZzGMc
g4mespeed:aOjO3CsD
krypton:O9LmWYR7
ksyxis:kL32PN9Q
litematica-server-paster:NxXeWjl7
lithium:Ow7wA0kG
luckperms:CzCJJMuo
melius-essentials:kVtUvNhZ
mods-command:kr5sf0TO
no-chat-reports:rhykGstm
no-join-leave-messages:OM515qUi
owo-lib:33Ei8Thm
packet-fixer:XsMMpmvW
random-dust:AbuWUjFU
redstone-multimeter:9s5DeFH4
servercore:zg8VIycZ
servux:9041JwWA
signedvelocity:oX5sjplv
spark:gonLOAU1
threadtweak:9t60vZ1h
vanilla-permissions:hA27RLKS
worldedit:oY3E2pzA
labels:
diun.enable: "true"
diun.watch_repo: "true"
@@ -467,3 +467,4 @@ volumes:
schematics:
velocity_data:
duplicati_data:
+6
View File
@@ -46,3 +46,9 @@ log: {
# Default is false
append: false
}
# The interval in minutes in which a full map-update will be triggered.
# This is ADDITIONALLY to the normal map-update process (in case that fails to detect any file-changes).
# ! This DOESN'T re-render the entire map each time, it only checks if there are some changes that have not been rendered yet!
# Default is 1440 (24 hours)
full-update-interval: 1440
-6
View File
@@ -64,9 +64,3 @@ skin-download: true
# Setting this to 0 or -1 will disable this feature -> bluemap will not pause rendering
# Default is -1
player-render-limit: -1
# The interval in minutes in which a full map-update will be triggered.
# This is ADDITIONALLY to the normal map-update process (in case that fails to detect any file-changes).
# ! This DOESN'T re-render the entire map each time, it only checks if there are some changes that have not been rendered yet!
# Default is 1440 (24 hours)
full-update-interval: 1440
+6
View File
@@ -46,3 +46,9 @@ log: {
# Default is false
append: false
}
# The interval in minutes in which a full map-update will be triggered.
# This is ADDITIONALLY to the normal map-update process (in case that fails to detect any file-changes).
# ! This DOESN'T re-render the entire map each time, it only checks if there are some changes that have not been rendered yet!
# Default is 1440 (24 hours)
full-update-interval: 1440
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+32 -7
View File
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
max-y: 90
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
max-y: 90
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -77,12 +77,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
-6
View File
@@ -64,9 +64,3 @@ skin-download: true
# Setting this to 0 or -1 will disable this feature -> bluemap will not pause rendering
# Default is -1
player-render-limit: -1
# The interval in minutes in which a full map-update will be triggered.
# This is ADDITIONALLY to the normal map-update process (in case that fails to detect any file-changes).
# ! This DOESN'T re-render the entire map each time, it only checks if there are some changes that have not been rendered yet!
# Default is 1440 (24 hours)
full-update-interval: 1440