Update to 1.21.11
Deploy / Deploy (push) Successful in 2m17s

This commit is contained in:
2026-09-09 15:09:38 +01:00
parent ab512727ae
commit 7683830c6d
21 changed files with 454 additions and 125 deletions
+6
View File
@@ -46,3 +46,9 @@ log: {
# Default is false
append: false
}
# The interval in minutes in which a full map-update will be triggered.
# This is ADDITIONALLY to the normal map-update process (in case that fails to detect any file-changes).
# ! This DOESN'T re-render the entire map each time, it only checks if there are some changes that have not been rendered yet!
# Default is 1440 (24 hours)
full-update-interval: 1440
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
+32 -7
View File
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
max-y: 90
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
max-y: 90
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -71,12 +71,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
@@ -96,7 +100,7 @@ render-edges: true
# Changing this to false will not remove any existing tiles, existing tiles just won't get updated anymore.
# Changing this to true will require a re-render of the map.
# Default is true
save-hires-layer: true
enable-hires: true
# This defines the storage-config that will be used to save this map.
# You can find your storage configs next to this config file in the 'storages'-folder.
@@ -124,3 +128,24 @@ marker-sets: {
# https://bluemap.bluecolored.de/wiki/customization/Markers.html
}
# Defines the initial sky-light-strength the map will be set to when it is opened.
# 0 is no sky-light, 1 is fully lighted.
# You can change this at any time.
# Default is 1
sky-light: 1
# Whether the perspective view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and free-flight view is disabled.
# Default is true
enable-perspective-view: true
# Whether the flat (isometric, top-down) view will be enabled for this map.
# Having only flat-view enabled while disabling free-flight and perspective will speed up the render and reduce the maps storage-size.
# Default is true
enable-flat-view: true
# Whether the free-flight view will be enabled for this map.
# Changing this to true requires a re-render of the map, only if the hires-layer is enabled and perspective view is disabled.
# Default is true
enable-free-flight-view: true
@@ -77,12 +77,16 @@ cave-detection-uses-block-light: false
# If you change these values, bluemap automatically tries to update the map,
# including deleting map-tiles which are outside the new limits.
# Default is no min or max value (= infinite bounds)
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
render-mask: [
{
#min-x: -4000
#max-x: 4000
#min-z: -4000
#max-z: 4000
#min-y: 50
#max-y: 100
}
]
# The minimum "inhabitedTime" value that a chunk must have to be rendered.
# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
-6
View File
@@ -64,9 +64,3 @@ skin-download: true
# Setting this to 0 or -1 will disable this feature -> bluemap will not pause rendering
# Default is -1
player-render-limit: -1
# The interval in minutes in which a full map-update will be triggered.
# This is ADDITIONALLY to the normal map-update process (in case that fails to detect any file-changes).
# ! This DOESN'T re-render the entire map each time, it only checks if there are some changes that have not been rendered yet!
# Default is 1440 (24 hours)
full-update-interval: 1440